I didn’t plan to create this one really. But when I tested my custom-shaped character Lex in DAZ Studio, suddenly the idea of this scene became to my mind, so, here is the result.
This image is rendered in DAZ Studio 4.16 with NVIDIA IRay. Some post-processing like bloom and vignetting effects is done in GIMP.
Great HDRI for the environment is from Poly Haven. Thank you guys